In this course, you will go beyond output devices that simply display information and move on to output devices that involve physical movement. You will apply your knowledge to servo motors and other actuators that can be incorporated into your interactive devices. You will also discover some of the basics of power management and design —a crucial element of your project's success.
Through practical activities involving the Arduino and various external components, you will deepen your prototyping and debugging skills. These activities help support your skills for the final project, in which you will design and build a physical interactive device of your own choosing.
You are required to have completed the following courses or have equivalent experience before taking this course:
- Designing a Simple Interactive System
- Expanding Interactive Systems With Devices and Libraries
- Designing Complex Sensing and Functions in Interactive Systems